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MrDiamondEgg

48 Game Reviews

8 w/ Responses

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Awesome! If I were to make any improvements, I would make it so that directly after wall jumping, dashing will make you go in the direction you hold, and clinging to walls with upward velocity doesn't slow your upward movement. Regardless, this is some fucking solid gameplay! It genuinely feels really good to control, and is super easy to pick up. You definitely could offer quite the range of difficulty in the full game, it really is appealing to all skill levels I think.

Not sure if you plan on it, but some powerups in the final game would be cool. I know people don't like them for platformers like these but I think it could offer some interesting variety, and make opportunities for more interesting levels.

You had me at "rougelike tower defense".

Awesome. So fun to play.

MY two favorite things, COMBINED? Awesome.

There's some sort of classic memeyness the game manages to capture. I'm not sure what it is, but this feels like the kind of dumb but well-made flash games you'd find scattered across the web a decade ago.

Is "The Purple Miles" a Homestuck reference? The black hand with the vein-like miles coming out of it definitely says so.

Tombdude responds:

Yeah hahahaha! Nice catch!

Just finished, 9/10. I wish I could play around with the balls in the wheel like before, though.

The game is mouse-only so you can jack off while you play if you want to. Not sure why on earth you'd want to, but hey.

Jacob responds:

I don't know how else to get off anymore.

camera's fine tbh

Very solid gameplay. Can't wait for more.

This is SO good. It didn't occur to me at first, but this is basically an rpg. Maybe'd I'd like rpgs more if they had interesting battles, like this!

Edit: I also love the artstyle. Kinda MSPaint-y.

Gamer

Both

Player

Epic Academy

Lighthouse in Space

Joined on 8/1/20

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