Easy: 6580
Hard: 8100
Guess I got the hang of it by the time I tried hard mode.
Easy: 6580
Hard: 8100
Guess I got the hang of it by the time I tried hard mode.
Glad you enjoyed it.
I'm a big fan of the EYEMAZE games, so blindly playing this to find out its like the Grow games was a pleasant surprise! I appreciate the unique artstyle and music, it helps distinguish it from the EYEMAZE games.
This is awesome.
Fun game! I liked playing Bubble Trouble (Or was it Double Trouble? I can't remember.) on Miniclip a lot when I was younger, and this was just as fun! I really like the character design and overall look, it's fitting for this kind of abstract arcade-style gameplay. I enjoyed the music too, very chill.
Pretty fun! Not a whole lot to do but certainly a great idea, and executed very well. The controls could be changed a bit, they are a bit awkward to use, but I still really enjoy playing around with this. I don't think there's enough sandbox games like this on Newgrounds.
Hrm. There seems to be a really large piece of human-shaped debris I can't seem to pick up...
Just found the solitaire. This game is so freaking awesome.
This is a really cool idea, a Marble Blast style game with a large open world to explore, and I really like the environments you created for it too. But the camera controls could be a bit faster, and giving the player a bit more tight control over the ball would go a long way. It feels like its doesn't accelerate quite fast enough sometimes, but that's up to you really.
I might also suggest adding a feature where the player's horizontal velocity is immediately changed to the direction they are holding down when they double jump. It could give the player an extra fail-safe if they end up going too fast in the air.
Thank you for your tips. I was thinking more about an omnidirectional dash( both on ground and on air) to quickly change direction. Camera will be easy enough though would be better learning how to make a slider in the option(first project in Unity).
Glad you enjoyed the strange landscape :)
Jumping mechanics are actually quite fun. I think you should totally expand on this, maybe clean up the graphics a bit (keep with the flat colored MS Paint style though, it's quite charming), add some new mechanics and/or obstacles. Maybe speed up the gravity a bit? It would be harder, but the speed would make it more fun, I think.
Of course, that's all if you want to, I'm not gonna tell you how to spend your time.
Good!
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Both
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Epic Academy
Lighthouse in Space
Joined on 8/1/20